Really proud of this milestone! Thanks to all my fellow Sasolites who share their stories and help build this brand. Thanks to the LinkedIn team for the cool acknowledgement - first South African corporate to hit 500 000 followers! http://www.linkedin.com/company/sasol #WeAreSasol
Wednesday, October 21, 2020
Concerning Milestones
Labels:
Sasol,
social media
Sunday, October 18, 2020
Concerning Privilege
There's a scene in Long walk to Freedom that really crystallizes and brings home the idea of privilege:
"On the first day we arrived, I was issued long pants, because I am Indian South African, but my leaders, including Nelson Mandela, were issued short pants because they were black. At breakfast, I got more sugar than blacks with my tea, and I was issued a quarter loaf of bread daily, whereas Mandela did not receive any bread for the first 10 years of our prison sentence." - Ahmed Kathrada reflecting on his time on Robben Island.
No rational person can say that prison for Ahmed Kathrada was not difficult or that he did not struggle, but his skin colour afforded him advantages that were not extended to fellow inmates who were incarcerated for similar crimes. He didn't get long pants because of good behaviour, or sugar because he broke more rocks in the quarry, but simply because he was indian.
I think about my privilege and the platform I have to discuss it. I think about power dynamics and how that influences my relationships, professional and personal.
One of my favourite sayings of Prophet Muhammad (peace be upon him) is 'None of you [truly] believes until he loves for his brother that which he loves for himself.'
That saying took on a deeper meaning after the birth of my son. I have to imagine that every parent wants the best for their child, just like how I want the best for Sami. Shelter, food, security. We do what we can with what we have. I have to keep checking my biases and privileges to ensure that not only am I grateful and keep working on humility, but I also recognise my role to support others and love for them what I love for myself.
Tuesday, September 12, 2017
Top 5 games of 1994
I’ve been a gamer for most of my life, having lived through the third generation of gaming (NES)
upwards. Over 25 weeks, I will list my top 5 games from 1990 – 2015.
Here's 1994
Sonic the Hedgehog 3 (Mega Drive)
Instead of describing Sonic the Hedgehog 3 (which is basically a slightly less fun version of Sonic 2 – I found it to be too ‘busy’ at times, making it difficult to keep track of what’s happening) I’d like to share a story about the game – Not many know this but Michael Jackson was originally commissioned to compose the music for the game. Sega pulled out after his child abuse allegations came to the fore. Apparently the credit music was the inspiration for one of his songs, ‘Stranger in Moscow.’
Sonic and Knuckles (Mega Drive)
Sonic and Knuckles reads a lot like modern DLC. Originally developed to be included in Sonic 3, it didn’t make the cut because of time constraints. It released with a physical feature called lock-on technology which allowed you to play through Sonic 3 as Knuckles and to play as Tails in Knuckle’s game. For a kid like me, this was nothing short of pure magic, and breathed new life into my older games.
Earthworm Jim (Mega Drive)
This is the second consecutive year that one of David Perry’s games made my list (he also worked on Aladdin the previous year). I got Earthworm Jim as part of a second-hand bundle (I can’t remember what the other game was). The game was unlike anything I played before. As a kid, you don’t really understand what ‘tongue-in-cheek’ meant, but you did recognize when something was trying to subvert the status quo… and Earthworm Jim did this in spades – you had to rescue someone named ‘Princess What’s-Her-Name’, who gets crushed by a cow as you approach her after the final boss. You also fight a goldfish and a conjoined monkey-headed scientist. To say this game was weird is like saying Max Payne liked the occasional swig. I also remember this game being really difficult. Did you find it tough?
Donkey Kong Country (SNES)
Part of Rare’s golden era, Donkey Kong was an important weapon in Nintendo’s fight against Sega and Sony’s fledgling 32-bit contender (more on this console in later years). Through the use of a silicon graphics workstation, Rare were able to develop a swansong for the then-dying console (think God of War 3 for the PS3). I’m a huge platform guy and big fan of the series (I am currently playing Tropical Freeze on the Wii U). Donkey Kong Country is to this day, the second highest-selling game for the console and a must-play for any avid retro gamer.
Lion King (Mega Drive)
Lion King was my life in ’94. No other animated movie has since come close to dethroning it. I had the VHS, the song books, even those little white marbles with the cheap stickers that peeled off after a week. I remember seeing a review for the game on KTV (I might be wrong) and thinking, this game is legit (I didn’t have too much experience with games where your character evolved over time – in this case, from cub too hyena-slaughtering bad-ass). GamePro slated the game, saying it was too repetitive… but they were wrong (more wrong than when Colin Powell told the UN that Iraq had weapons of mass destruction.
So these are my top five games that were released in 1994. Join me next Tuesday as I go through my favourite games from 1995. Leave a comment and let me know which were your favourite games from the nineties.
Tuesday, September 05, 2017
Top 5 games of 1993
I’ve been a gamer for most of my life, having lived through the third generation of gaming (NES) upwards. Over 25 weeks, I will list my top 5 games from 1990 – 2015. To ensure consistency, here are the rules I will be following
- I will only write about games I’ve played (which means)
- Even though I played most of these games a few years after they released, I will stick with the year they were released (otherwise this list will be all over the place)
- Some games may have been released at different times for different regions. When this happens, I will use the year related to the version I’ve played
- Due to the second rule, it does mean I won’t be able to list gems like Super Mario Brothers and Circus Charlie
This week I will highlight 1993.
Battletoads and Double Dragon (NES/ Mega Drive)
Videogame crossovers are very popular, with Smash Brothers, Marvel vs Capcom and Kingdom Hearts bringing together beloved IPs (usually to beat each other up). Battletoads and Double Dragon is widely considered as the granddaddy of crossovers and is probably the first major crossover game. Battletoads were created by Rare (of Goldeneye fame) as a response to the green behemoth known as TMNT, adding the two belligerent brothers to the mix (and their associated enemies) was like adding chocolate pieces to vanilla ice-cream. The more chocolate you add, the better it tastes.
Teenage Mutant Ninja Turtles: Tournament Fighters (NES/SNES/Mega Drive)
So this is the third week in a row that I’ve highlighted a TMNT game, which is testament to what a huge fan I was. Perhaps it’s a generational thing. TMNT: Tournament Fighters was an above average fighting game (nothing spectacular like the game below). What was remarkable was that Konami developed three different versions (NES, SNES and Mega Drive) with different characters for each one. They didn’t call it console exclusives or anything – it was what it was. To be fair, this slot should have went to Mortal Kombat 2, which went on to become quite an iconic title in its own right. I just have fonder memories of TMNT: Tournament Fighters.
Super Mario All-Stars (SNES)
Super Mario All-stars is an anthology of arguably the three best NES games of all time, and Super Mario Bros 2. The original Super Mario Bros is timeless. It’s the only game I’ve played every single year for the past two decades (It’s like Undertaker’s Wrestlemania streak before Brock Lesnar crushed our collective childhoods). Super Mario Bros 3 was voted the best game of all time by IGN, and Super Mario Bros: The lost levels added new levels that weren’t available outside of Japan. What made these games special was that they were remasters done right, upgrading the visuals for the 16-bit era. I have yet to meet a gamer who has not played Super Mario Bros, but if you are reading this, then it is absolutely criminal if you do not play this game.
Aladdin (Mega Drive)
By now you should have a fairly decent hold on what I enjoy, and it shouldn’t surprise you that a licenced platformer makes the list. I was a huge Aladdin fan growing up (well, huge Disney fan, but that’s about as remarkable as having an e-mail address so I shouldn’t bother highlighting it). You tend to overlook the stereotypes when you’re a kid (the pastiche of commodified cultures all thrown together like an oriental biryani). Aladdin was a great game that hit all the spots. Interesting fact – it’s the third-best selling mega drive game after Sonic 1 and 2.
Samurai Shodown
Japanese fighting games were all the rage back in the early nineties. Street Fighter opened the doors for a multitude of variations on the old ‘beat someone to a pulp’ mechanic. Samurai Shodown stood out for me because it focused on weapons. Samurai Shodown was not only critically acclaimed (winning multiple ‘game of the year’ awards), it was also quite authentic (although now that I think about some of the characters, I’m not so sure). This was probably the spiritual ancestor to games like Soul Calibre. Like all fighting games, I completely ignored the main dude (I will cheer for my own guy thank you).
So these are my top five games that were released in 1993. Join me next Tuesday as I go through my favourite games from 1994. Leave a comment and let me know which were your favourite games from the nineties.
Tuesday, August 29, 2017
Top 5 games of 1992
I’ve been a gamer for most of my life, having lived through the third generation of gaming (NES)
upwards. Over 25 weeks, I will list my top 5 games from 1990 – 2015. To ensure consistency, here are the rules I will be following
- I will only write about games I’ve played (which means no Mario Kart)
- Even though I played most of these games a few years after they released, I will stick with the year they were released (otherwise this list will be all over the place)
- Some games may have been released at different times for different regions. When this happens, I will use the year related to the version I’ve played
- Due to the second rule, it does mean I won’t be able to list gems like Super Mario Brothers and Circus Charlie
This week I will highlight 1992
Mortal Kombat (Arcade)
This list was quite easy to compile (1992 was a bit of a dud year it seemed). The five games highlighted here were all quite special to me (except Darkwing Duck – it wasn’t really that good but I liked the show). When you’re a kid and your folks don’t take an active interest in what you play, you tend to play anything that’s cool. And Mortal Kombat was cool (maybe that should read Kool). You know what’s kool, being the inspiration for the Entertainment Software Rating Board forming (which explains why no one cared about age-ratings before). One of the things I liked about Mortal Kombat is that the developers wanted you to root for Lui Kang (the John Cena of the series) but everyone loved Sub Zero (cheap ice-balls) and Scorpion (because he was awesome). It was also responsible for a half-decent movie adaptation (with arguably the best theme song of the nineties, and every period since).
Streets of Rage 2 (Mega Drive)
Streets of Rage 2 is the pinnacle of side-scrolling beat-em-ups. It’s been downhill since then. Don’t take my word for it (although I would really appreciate it as it cements me as an influencer) but ask any 30 something gamer who played Streets of Rage 2 when it was released and they will swear by it’s varied combat, eclectic cast, and kicking soundtrack. I completed it about fifty times and I can’t for the life of me remember the plot, but like all good beat-em-ups, it doesn’t matter at all, seriously, you could be pummeling a bunch of scientists who are 95 percent of the way to curing AIDS and it wouldn’t matter. Do check it out if you get a chance (it was reently re-released on the 3DS).
Sonic 2 (Mega Drive)
One of the biggest rivalries in the nineties was between two wrestling companies, WWF (now WWE) and WCW. The competition pushed them to upped their game every week and in so doing, create some of the most memorable television to date (think NOW and Stone Cold Steve Austin). Sega and Nintendo had one of these storied rivalries, with hit after hit being unleashed on our battered wallets. Sonic games were the Fifa titles of the early and mid-nineties as everyone seemed to have it (there was also a TV show where you barked orders over the phone while someone played it poorly (I can’t remember what this was so please remind me). Sonic 2 added Tails to the mix, in a half-baked mutliplayer mode that was perfect for when you had to play with younger siblings (You weren’t dependent on Tails keeping up and he never actually died).
Darkwing Duck (Golden China/ NES)
Darkwing was a lesser-spotted duck of the nineties (it was actually a spin-off of talespin, which was a spin-off from Jungle Book – Disney Inception). As stated above, I was struggling to find a fifth game that I liked in 1992 and Darkwing Duck does tick all my low expectations (licenced platformer), yet I haven’t tracked it down since to replay it (something I’ve done with the other four? Perhaps because it felt too much like a mega man game, or it relied on me loving the source material more than I did. I think the actual reason I didn’t like it was because it was tough. Like darksouls duck tough.
Teenage Mutant Ninja Turtles: The Hyperstone Heist (Mega Drive)
This game was very similar to 1991’s Turtles in Time, but like a good cinnabon with tea, it always hits the spot. This was the first game ported to the Mega Drive and it was all the more beautiful for it. It was the first time I noticed more frames in the sprite animation. There were fewer levels (these games were churned out annually like Call of Duty), but they were longer, so that helped. The issue with beat-em-ups (including modern titles) is that as enemy types respawn, it becomes repetitive. This wasn’t really an issue in the TMNT games because the footsoldiers were these faceless entities anyway (stormtroopers of New York city) so it wasn’t too bad.
So these are my top five games that were released in 1992. Join me next week as I go through my favourite games from 1993. Leave a comment and let me know which were your favourite games from the nineties.
Subscribe to:
Posts (Atom)